Skill Courses
Video Production
SEC 012 · 2 (0+2) credit hours
Syllabus
Topic-wise syllabus
Skill Enhancement Course. Students pick one course from this basket (SEC 001 to SEC 012) for each Skill Enhancement slot, SEC-I to SEC-VI, in Semesters I to IV.
Practical
21 topics · 21 practicals
| No. | Topic | Practicals |
|---|---|---|
| Unit I: Introduction to Video and Audio Production Tools | ||
| 1 | Hands-on experience with different types of cameras including DSLR and video cameras | 1 |
| 2 | Familiarization with open-source software for audio-video editing | 1 |
| 3 | Video editing using smartphones (mobile apps) | 1 |
| 4 | Synchronization of audio in video editing on smartphones | 1 |
| 5 | Familiarization with exporting final video output using mobile apps | 1 |
| 6 | Familiarization with creating videos using images and text | 1 |
| 7 | Designing video titles using Adobe Photoshop (text-based) | 1 |
| 8 | Importing text titles from Photoshop into video editing software | 1 |
| Unit II: Practical Techniques in Recording and Editing | ||
| 9 | Familiarization with voice recording techniques using smartphones | 1 |
| 10 | Practicing – installing video and audio software into desktop computers | 1 |
| 11 | Practicing – installing audio recording equipment with sound card | 1 |
| 12 | Recording techniques – video and audio (online and offline editing) | 1 |
| 13 | Recording techniques – linear and non-linear video/audio editing | 1 |
| 14 | Editing of recorded outdoor programs using non-linear editing methods | 1 |
| 15 | Importing video – working methods for offline video editing | 1 |
| Unit III: Advanced Editing and Production Techniques | ||
| 16 | Advanced techniques of exporting final videos in different formats and sizes | 1 |
| 17 | Advanced video editing – voice synchronization using professional software, Working with video and graphics libraries | 1 |
| 18 | Advanced editing techniques – cut, mix, transitions using advanced software | 1 |
| 19 | Using graphics and animation in video production | 1 |
| 20 | Application of open-source software – GIMP, Blender, OBS, Google SketchUp, etc. | 1 |
| 21 | Presentation of the produced program | 1 |

